Jurassic Park: Operation Genesis is an enjoyable game that should appeal to dinosaur buffs and park simulation fans alike, thanks to its attractive graphics engine, unique features, and surprising gameplay depth Operation Genesis' 3D graphics engine does an excellent job of rendering the lush terrain of a tropical island. The dinosaur models are very detailed, allowing players who have even a passing knowledge of paleontology to immediately spot the differences between similar-looking dinosaurs such as the brachiosaurus and the camarasaurus (also known as the brontosaurus).
The models are also scaled accurately--small velociraptors are dwarfed by the much larger tyrannosaurs, for instance. Weather effects like rain, wind, lightning, and tornadoes add to the overall effect. The engine lets you rotate your view in any direction and also has a wide range of zoom, so you can get in close to examine individual dinosaurs, or get a much wider view to manage your park comfortably. Though Operation Genesis also has special effects like reflective water, we found that the game had a tendency to lock up with the more advanced graphics settings turned on. Fortunately, the game still looks good even at a medium level of detail, though the game's dinosaur animations still aren't particularly smooth.
The gameplay in Operation Genesis revolves around creating a park full of dinosaurs for your visitors. The game provides several different kinds of challenges. First, you'll need to create secure enclosures that provide a safe environment for both dinosaurs and park visitors. To keep your park secure, you'll need to build electric fences of varying strength, security cameras, ranger stations, and even sentry guns. Tornadoes and rampaging dinosaurs can cause breaches in the fencing and also damage buildings, but thankfully, the game's map interface makes it easy to spot any holes in your defenses.
Windows 98\Me\2000\XP
400 MHz Pentium III, Celeron, or AMD Athlon processor
128 MB RAM
700 MB hard disk space + 300 MB for Windows swapfile
640 x 480, 16-bit High Color
DirectX 8.1b
16 MB 3D Accelerator (TNT2 or better) and DirextX 8.1-compatible driver
DirectX 8.1-compatible sound card
Mouse and Keyboard
0 komentar:
Posting Komentar