Kamis, 29 September 2011

sacred 2 fallen angel PC Game |Mediafire|



 
Contorted and twisted, honorable and valiant, heroism has many faces. In a time where hopes and dreams rest upon the mighty and the powerful, the energistic magic of the Priesthood continues to sap and destroy, leaving decay in its wake. Choose from 6 characters and journey alone or with friends in the seamless 3D world. Both good and evil quests await you.
 




 
Windows XP/Vista
2.4 GHz processor
1 GB RAM
256 MB Graphics Card , from nVidia� GeForce� 6800 or ATI� Radeon�
DirectX compatible sound card
20 GB free Hard Drive (HDD) space
DirectX 9.0d (included)
 

samurai warriors 2 PC Game |Mediafire|



 
It seems KOEI are the cleverest company in the whole of the video games industry. Six Dynasty Warriors titles, a Bladestorm game, Warriors Orochi and now two Samurai Warriors releases have graced shop shelves. Why exactly does that make them clever? Well, the answer can be deciphered by simply looking at the games. Take one glance and you’ll find it difficult to tell which title you’re looking at. It’s a bit unfair to call them clones, but we’re certainly justified calling them subtle reskins. The concept hasn’t changed since the game’s announcement. Take a melodramatic Asian chap (or woman) into battle, hacking though the hordes that oppose you. It doesn’t come as a surprise that Samurai Warriors 2 is no different.
 




 
OS: Windows XP/Vista
Processor: Pentium 4 @ 1.6 GHz or Equivalent
Memory: 256 MB
Hard Drive: 6 GB Free
Video Memory: 64 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
 

section 8 prejudice PC Game |Mediafire|



 
We all remember the landing on the planet bravo infantry in the game Space Section 8! Adventures of the brave men from the landing was not the end, they had continued the game Section 8: Prejudice! Now this is not just a network platform for mass murder - in front of us there was a qualitative fantastic game that has conceived a company with a good storyline.
Network mode is prettier, has added new modes and weapons. A few words about the picture: the developers have tweaked the old engine and the war of the future is truly alive: Colorful explosions, flying past the body from the blast nice feast for the eyes. The special effects have grown at least on the head - now the explosions are more realistic and colorful. Guns in the arsenal also increased, which is good news. How successful a new game Section 8: Prejudice - time will tell, but to learn a new product is unique!
 




 
- Operating system: Windows XP / Windows Vista / Windows 7
- Processor: Intel 2 Duo 2.8 GHz or AMD Athlon  64 X2 4800 + or better
- RAM: 2 GB (Windows XP) / 4 GB (Windows Vista)
- Video: 1024 MB
- Sound card: compatible with DirectX
- Free hard drive space: 3 GB free hard disk space 
 

school tycoon PC Game |Mediafire|



 
The unspoken struggle between teachers and their pupils are not relieved in any day (excluding holidays and weekends, when the opponents gain strength before the next fight), and both parties to each other causing serious damage. In some cases, neurological
disorders, dramatics and other ailments, the latter desperately struggling with laziness, temptations and the parent belt, with lightning speed responsive unsatisfactory evaluation. In this situation, our position between rival is not the most enviable. However, we can
reduce losses to a minimum.
 
 




  • System: Windows 98/2000/XP
  • Processor: 1.5 GHz
  • Memory: 256 MB
  • Video Card: accelerator with 64 MB RAM
  • Audio card: DirectX-compatible
  • Hard disk: 400 MB free space

serious sam 2 PC Game |Mediafire|




 
The bigger issue is that the action in Serious Sam II just doesn't feel all that satisfying. The game's weapons look big and bulky onscreen, but the interaction between your firepower and your enemies' bodies feels rather hollow. Enemies just kind of break apart into bits, then quickly fade away. So despite the high volume of enemy casualties, you just don't get that sense of wreaking massive havoc and carnage with your ridiculously oversized guns. The weapons don't behave as you'd expect them to in other ways, as well. The very first weapon you find, a multibarreled shotgun that looks far too much like a toy, turns out to be perfectly accurate at extreme ranges, contrary to first-person-shooter canon, which stipulates shotguns should only be effective up close. So this boring gun actually becomes your mainstay throughout most of the game. Using a shotgun to snipe aerial targets from miles away just feels silly, but it's not the same "silly" that Serious Sam II is going for. The rest of the weapons are pretty straightforward. You never have to reload, but just keep an eye on your ammo count.

 




 
OS: Windows 2000 or Windows XP
CPU: AMD Athlon or Intel Pentium
RAM: 512MB
GFX: Graphics board with complete support for hardware pixel shaders (compliant with DirectX 8 or higher).
Drivers: newest available hardware drivers
DirectX 9.0c 
 

sega rally revo PC Game |Mediafire|



 
SEGA Rally Revo is rally racing stripped down to its purest arcade form. Customizing your ride goes as deep as picking off-road or road tires, one more suited for controlled powerslides while the other provides better acceleration and top speed. And that's about it. You can swap in some pre-made liveries and choose between a manual or automatic transmission for any of the 30 some-odd cars, but victory and visual flair are derived entirely from your skills at the wheel. Forget about tweaking the weight distribution, trading brake pads, or purchasing new rims to show off your fancy wheels. This game is so focused on the driving itself (some might even call its off-track feature set shallow), that everything outside of the race is streamlined down to just a few choices.

The success in Rally Revo comes in the fact that the game is instantly fun and attractive as soon as you hop onto a muddy track. The game essentially boils down to an exercise in powersliding around turns properly. And, well, sliding around corners is cool. Rally Revo uses a central pivot to rotate the car around as a control mechanism which is fairly standard as far as rally games go. This allows for some great arcade handling, an area where this game does not disappoint. SEGA Rally Revo does have a steep learning curve. Beginners, in fact, will likely find themselves sliding back and forth from one invisible wall to another. As an aside, those invisible walls are seriously frustrating for beginners. Sometimes it is hard to tell where the track ends and the unforgiving barrier on the edge begins. The visual queues aren't always a cinch to recognize as the track often blends into the surrounds quite well.

There are just five areas to race in, ranging from the muddy tropics to the icy north. This provides a nice range of slippery surfaces including ice, snow, mud, puddles, and packed dirt. But then there are only three tracks in each area (six if you cheat and count the courses reversed as a separate track). This makes the championship mode, the one you'll have to play to unlock cars, new liveries, and even the reverse tracks, a bit too repetitive for its own good. 15 tracks across five environments and 30 or so cars would be a great number for an arcade game and the track design is good enough that there aren't any stinkers in the bunch. But this game was made for the home audience that presumably will be playing this game for a long time to come.

The series of fake rallies you take part in are just a reordering of the same tracks over and over while the difficulty and speed of the cars you're in goes up. There isn't much to differentiate Safari 1 from Safari 3. They look nearly identical. One just has the turns in a different spot. The cars in each of the three classes all handle fairly similarly, too. And since you can't look up the stats on them, one is as good as the next if you don't have a favorite manufacturer. Every one of these championships is a set of three of the courses with a three lap race. And there's no qualifying, so every time you start a race you'll start in last and have to work your way up to the front as the AI zips out to an early lead. Would it have killed the developers to mix it up a bit?

 




 
* Os : Windows XP (SP2)/Vista
* Processor : CPU Intel Pentium 4 @ 2.0 GHz or AMD Athlon 64
* Memory : 1 GB Of RAM
* Video card : 128 MB (Nvidia GeForce 7600 or ATI Radeon X1650)
* Sound Card : Compatible with DirectX 9.0c
* HDD : 5 GB Free Space Drive
* DirectX : DirectX@ 9.0c 
* Keyboard/Mouse 
 

shrine circus tycoon PC Game |Mediafire|



 
Circus simulation game. If you are a fan of circus, you have a possibility to build your own one. Manage 60 different circus performers. All of them have their own ideas and you must respect them. Fill the big top with your favorite acts. Build six different big tops. You create your own version of the great circus show. Organize act with lions and other dangerous animals. Among the other tasks you must: train animals, add shows, hire performers, and much more.
Style and atmosphere inside the game:
Enjoy lifelike sound effects. If the visitors like the performance you hear the people's applause, whistles. Use fifteen maps all around the world. Color it with great and colorful amusements. Make the circus' visitors happy when they watch the show. Your employees must also be happy otherwise they may not perform.
 




 
OS: Windows 98/ME/2000/XP
Processor: Pentium 3 @ 400 MHz
Memory: 64 Mb
Hard Drive: 650 Mb free
Video Memory: 8 Mb
Sound Card: DirectX Compatible
DirectX: 8.0
Keyboard
Mouse